Design and Technology curriculum
Design and Technology (DT) is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on subjects such as maths, science, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education make an essential contribution to the creativity, culture, wealth and well-being of the nation.
Through our Creative Curriculum, we intend to:
- Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- Build and apply a range of knowledge, understanding and skills in order to design and make high-quality products for a wide range of users
- Evaluate and test their ideas and products and the work of others
- Understand and apply the principles of nutrition and learn how to cook
At Wessex, we aim to deliver a Design and Technology (DT) curriculum to inspire Our 4-year rolling long-term plan ensures that all children are given opportunities to explore and develop knowledge and skills.
We implement this by:
Teaching DT over the 4-year rolling long term plan. Each year group teaches DT in a block at least once per long term. We use the nationally well-regarded scheme of work: Projects on a Page, which is produced by The Design and Technology Association. The plans are:
- Year 1/2 Mechanisms - Sliders and levers
- Year 1/2 Structures - Freestanding structures
- Year 1/2 Food - Preparing fruit and vegetables
- Year 1/2 Textiles - Templates and joining techniques
- Year 1/2 Mechanisms - Wheels and axles
- Year 3/4 Mechanical Systems - Levers and linkages
- Year 3/4 Mechanical Systems - Pneumatics
- Year 3/4 Structures - Shell structures using computer-aided design
- Year 3/4 Electrical Systems - Simple programming and control
- Year 3/4 Textiles - 2-D shape to 3-D product
- Year 3/4 Food - Healthy and varied diet
- Year 3/4 Structures - Shell structures
- Year 3/4 Electrical Systems - Simple circuits and switches
- Year 5/6 Food - Celebrating culture and seasonality
- Year 5/6 Textiles - Combining different fabric shapes
- Year 5/6 Structures - Frame structures
- Year 5/6 Electrical Systems - More complex switches and circuits
- Year 5/6 Mechanical Systems - Pulleys or gears
- Year 5/6 Mechanical Systems - Cams
- Year 5/6 Textiles - Using computer-aided design in textiles
- Year 5/6 Electrical Systems - Monitoring and control
Each project is chosen carefully to link meaningfully to the overarching theme of the term to ensure progression and National Curriculum coverage.
- Cook and prepare food adhering to good health and hygiene routines
Through high quality first teaching taking place, we will see the impact of the subject in different ways:
- Listening to children talk enthusiastically about the subject.
- Seeing excellent examples of children’s’ work throughout the school.
- Discussing knowledge and shills taught with teachers during transition meetings.